Check out how Juan Manuel Molleví created this stunning image
This is the base of the artwork once all the render passes are merged with different kinds of fusion modes. At this point I merged a real photograph of a city that matches the luminosity of the bulb with the Multiply mode and the Normal mode, creating a more detailed version of the buildings.
This is the base of the artwork once all the render passes are merged with different kinds of fusion modes. At this point I merged a real photograph of a city that matches the luminosity of the bulb with the Multiply mode and the Normal mode, creating a more detailed version of the buildings.
I re-created more little pieces of broken glass and dust. Then I created a 50% Gray layer in the Overlay mode, and used the Dodge and Burn tools to make desired areas pop out. I created a merged layer on the top as well in the overlay fusion mode. Then I applied the High Pass filter.